![]() Each cepter takes turns rolling dice to move about a game board. Cepters use a book of these cards to summon creatures, cast spells, and do various other things to piss off opposing players. Players take up the role of magical card-controlling Cepters. The combination of board game and collectible card game, along with high-end custom card art by various Japanese artists, provided instant geek game appeal, and Culdcept Saga was expected to build upon that.Ĭuldcept Saga‘s gameplay is much too deep to get into for a game review, but the basics need to be covered. ![]() The NEC-published PlayStation 2 version, Culdcept, is a hard-to-find treasure that collectors and strategy fans have sought out since its 2003 release. While Culdcept isn’t anywhere close to a household name, the series titles have appeared on various consoles all the way back to the Sega Saturn and PlayStation. Putting together all of these game elements is good in theory, but does the combination really work? Is Culdcept Saga really good enough to warrant the time newcomers need to invest to learn to play it? I’d bet that terms like “deck building” and “land types” and “summoned creatures” won’t scare you off, and you may have even thrown some dice back in your day. If you’re still with me, I’d dare say that you’ve dabbled in some kind of gaming that doesn’t require a television and a controller. While there’s plenty here for those that want to use their brains, Culdcept Saga will do absolutely nothing for your trigger finger. Its gameplay, a funky blend of card games like Magic: The Gathering and board games like Monopoly, requires plenty of reading, learning, and and considerable patience. I’ll say right away that partaking in the nerdy delights of OmiyaSoft’s Culdcept Saga is a real pleasure for those that are used to the complex rules of trading card games, though it’s definitely not for everyone.
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